available for opportunities

Jules
Gurando

@ Software Engineer — New Grad ’25

CS grad who's worked across the stack: From userspace thread schedulers to trading simulators.

jules@portfolio ~
cat about.json
{
  "name": "Jules Gurando",
  "role": "Software Engineer",
  "education": "B.S. Computer Science, 2025",
  "interests": ["AI engineering", "fintech", "machine-learning"],
  "status": "open_to_work"
}

Who I am

A quick overview of my background and skills

background

Recent CS grad with a broad background across systems, full-stack, and data. I've never really settled into one corner of the stack, and I've stopped trying to. I'm drawn to problems where performance and correctness actually matter, whether that's at the infrastructure level or the user-facing end.

When I'm not coding: guitar, drawing, and the gym. Probably not what you'd expect.

languages
TypeScript Python C/C++ Java JavaScript SQL Bash
frameworks & tools
React Node.js Docker OpenAI PostgreSQL AWS Redis GitHub Actions
other
HTML CSS

Things I've built

A selection of personal and academic projects

🔧
MyLog

A full-stack iOS activity logging app built with React Native and Expo. Features a real-time stopwatch with pause/resume, instant event logging, SQLite local persistence, tag-based categorization, and CSV export. Distributed via TestFlight using EAS Build.

React Native SQLite Expo
📊
Stock Market Simulator

A full matching engine simulating a real trading environment. Limit order book, buy/sell matching, and order execution logic for market and limit orders. Client/server architecture built on a FIX-based protocol over TCP/IP.

Java Sockets TCP/IP FIX Protocol
🤖
User-Level Thread Library

pthread-style threading library built from scratch in C: preemptive scheduler driven by timer signals, full context switching, and mutex synchronization. No OS thread support; everything runs in userspace.

C Systems Linux GDB
🎮
Battleship AI

A Battleship game where the computer opponent doesn't just guess randomly: it uses adaptive heuristics based on hit/miss history to hunt and sink ships efficiently. Built with a clean Pygame UI.

Python Pygame AI Heuristics

My background

Education, experience

experience
Software Engineering Intern
Jun – Aug 2025
Elliott Management Corporation · New York City, NY
Developed an automated code review system in Python using OpenAI and GitHub APIs; reducing manual review effort by catching issues earlier in the software development process.
Operations Assistant
Nov 2022 - October 2025
Rutgers University · New Brunswick, NJ
Part-time IT support for student center printers and AV equipment; troubleshooting hardware and software issues during events.
education
B.S. Computer Science
2021 – 2025
Rutgers University
  • Core CS: Data Structures, Algorithms, Computer Architecture
  • Systems: Systems Programming, Operating Systems, Distributed Systems, Networking
  • AI and Data Science: Machine Learning, Intro to AI, Computer Vision, Data Science, Statistics, Linear Algebra
  • Software Engineering and Data Management: Software Engineering and Methodology, Data Management and Databases

Things I've written

Notes on engineering, things I've learned, and occasional opinions

Coming Soon!

Let's talk

Open to full-time roles, collabs, and interesting conversations